To be or not to be in virtual reality and education

Post on 08-Jan-2017

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Transcript of To be or not to be in virtual reality and education

Travel without movingTravel without moving

Laat het me zien en ik zal het onthouden.Laat het me ervaren en ik zal het me eigen maken.

Conficius

Detlef La Grand | Founder VRmaster

Storytelling is a fundamental human need

We tell stories

We share experiences

Panorama Mesdag

Hendrik Willem Mesdag (1881)

Stereophotography

Holmes stereophoto (1861)

The View-Master

William Gruber(1938)

Close your eyes and go anywhere you want

Oculus Rift

Kickstarter (2012)

Google Cardboard

Google (2014)

Samsung

Samsung S7 launch

(2016)

From encyclopedia to Wikipedia

From television to teleporting

VR and education

Kevin Spacey

HistoryStep into a Brueghel painting

ScienceGo to Mars

SociologyVisit Aleppo

GeographyDive into the ocean

VR is a new way of teaching:

Virtual Reality is fantastic, but is expensive, difficult to make

and hard to use.

Develop a VR environment with special software is

costly

Expensive hardwarewhich is hard to get

or use

Publish in App Storescan take more than a

month

VRmaster offers VRapp.co, a browser-based virtual reality publication platform and CMS.

Launched in 2014

Independent VR platformMobile first iOS, Android, Edge

Mac, Windows, Oculus OS

Generic VR features To create powerful VR experiences

to present your company

Track engagementIn VR analytics of behaviour

and reach

and there’s more to come

360 camera’s

VR software

3D scanning by Project Tango

Welcome in Eindhoven

We bring VR to the web

News about VR and educationwww.vrmaster.co/education

Founders

Detlef La Grand, Founder | CEOMSc Innovation Management/Design Academy and online concept developer.

Freddy Snijder, Co-founder | CTOMSc electrical engineering and lead software architect.

Smile you are in VRvrapp.co/avs

Travelling without movingDetlef La GrandFounder VRmasterdetlef@vrmaster.co@detleflg