LINUX & Parallel Processing

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LINUX & Parallel Processing. Wouter Brissinck Vrije Universiteit Brussel Dienst INFO +32 2 629 2965. Overview. The Dream The Facts The Tools The Real Thing The Conclusion. History. ‘60  1 computer N users ‘80  N computers N users - PowerPoint PPT Presentation

Transcript of LINUX & Parallel Processing

  • LINUX & Parallel ProcessingWouter BrissinckVrije Universiteit BrusselDienst 2 629 2965

  • OverviewThe DreamThe FactsThe ToolsThe Real ThingThe Conclusion

  • History 60 1 computer N users80 N computers N users90 N computers 1 user

    past problem = f(computer)future computer = f(problem)

  • The Sequential FrustrationFaster CPU : High development cost + time

    Speed of light : faster smallerSize of Si atom is the ultimate limit

  • ParallelismOffers scalable performanceSolves as yet unsolvable problemsproblem sizecomputation timeHardware cost Software development

  • ScalabilityPROBLEM * p1p

  • Scalabilityproblem on 1 CPU takes T timep times larger problem on p CPUs takes T time

    Same technology ( only more of it )Same code ( if ... )Economy of scale

  • Hardware cost ?Parallel machines :expensive to buyexpensive to maintainexpensive to upgradeunreliablelousy operating systems N.O.W :you own one !Its maintained for youYou just did, didnt you ?You rely on it every day !How did you call LINUX ?A network-of-workstations is a virtually free parallel machine !

  • OverviewThe DreamThe FactsThe ToolsThe Real ThingThe Conclusion

  • Problems100 painters 1 day ?

    Synchronizationshared resourcesdependenciesCommunication1 painter 100 days

  • Amdahls Lawa = sequential fractionb = communication cost

  • Amdahls Law#processors=pSpeedup=Sa = sequential fractionb = communication cost

  • GranularityGranularity =N.O.WDedicated MIMDPipelining in CPUcoarsefine

  • Network latencyLT = L + len / BL=Latency(s)len=length(bits)B=Bandwidth(bits/s)proc1proc2

  • The N of N.O.W?

  • Software DesignSequential specification Parallel implementationParallel specification (less) parallel implementationPreferably : 1 process/processor

  • Software Design : classificationMaster - SlavePipeliningSystolic Array Functional parallelismData parallelism

  • OverviewThe DreamThe FactsThe ToolsThe Real ThingThe Conclusion

  • P.V.MPVM : overviewPVM installationUsing PVMconsolecompilingwriting codeMessage passingin Cin C++gdb and pvm

  • Parallel Virtual MachineMost popular Message Passing EngineWorks on MANY platforms ( LINUX, NT, SUN, CRAY, ...)Supports C, C++, fortranAllows heterogenious virtual machinesFREE software ( )

  • Heterogenious NOWsPVM provides data format translation of messagesMust compile application for each kind of machineCan take advantage of specific resources in the LAN

  • PVM featuresUser-configured host poolApplication = set of (unix) processesautomatically mappedforced by programmerMessage Passing modelstrongly typed messagesasynchronous (blocking/non-blocking receive)Multiprocessor support

  • How PVM worksConsole for resource managementDeamon for each host in the virtual machinemessage passingfault tolerancePVM library provides primitives fortask spawningsend/receiveVM info, ...

  • How PVM worksTasks are identified by TIDs (pvmd supplied)Group server provides for groups of tasksTasks can join and leave group at willGroups can overlapUseful for multicasts


  • Example : master#include "pvm3.hmain(){int cc, tid;char buf[100];cc = pvm_spawn("hello_other", (char**)0, 0, "", 1, &tid);if (cc == 1) {cc = pvm_recv(-1, -1);pvm_bufinfo(cc, (int*)0, (int*)0, &tid);pvm_upkstr(buf);printf("from t%x: %s\n", tid, buf);} pvm_exit();}

  • Example : Slave#include "pvm3.h"main(){int ptid;char buf[100];ptid = pvm_parent();strcpy(buf, "hello, world from ");gethostname(buf + strlen(buf), 64);

    pvm_initsend(PvmDataDefault);pvm_pkstr(buf);pvm_send(ptid, 1);


  • PVM : installingSet environment variables (before build)PVM_ROOTPVM_ARCHMake defaultMake sure you can rsh without authentication

  • PVM and rshPVM starts tasks using rshFails if a password is required.rhosts on remote account must mention the machine where the console is runningTypical error : Cant start pvmd

  • Typical situationAll machines share the same user accountsAccount has these directories/files :/shared/pvm3/lib/LINUX/pvmd3/shared/pvm3/lib/SUN4/pvmd3~/pvm3/bin/LINUX/Eg.App~/pvm3/bin/SUN4/Eg.App.rhosts file looks like this : ( mymachine is the machine which runs the console )

  • PVM Consoleadd hostname : add a host to VMconf : show list of hostsps -a : show all pvm processes runningManually started (i.e. not spawned) tasks are shown by a -reset : kill all pvm tasksquit : leave console, but keep deamon alivehalt : kill deamon

  • PVM Console : hostfilehostfile contains hosts to be added, with options

    mymachine ep=$(SIM_ROOT)/bin/$(PVM_ARCH)faraway lo=woutie pw=whoknows* lo=wouterOn machine without network (just loopback):

    * ip=

  • Compiling a programApplication must be recompiled for each architecturebinary goes in ~/pvm3/bin/$(PVM_ARCH)aimk determines architecture, then calls makeMust be linked with -lpvm3 and -lgpvm3Libraries in $(PVM_ROOT)/lib/$(PVM_ARCH)

  • The PVM libraryEnrolling and TIDs

    int tid=pvm_mytid()

    int tid=pvm_parent()

    int info=pvm_exit()

  • The PVM librarySpawning a task

    flag = PvmTaskDefaultPvmTaskHost (where is host)PvmTaskDebug (use gdb to spawn)

    typical error : tids[i] = -7 : executable not found

    int numt=pvm_spawn(char *task, char **argv, int flag, char* where,int ntask, int *tids)

  • The PVM libraryMessage sending :initialize a buffer (initsend)pack the datastructuresend (send or mcast)Message receiving :blocking/non-blocking receiveunpack (the way you packed)

  • The PVM libraryUse pvm_initsend() to initiate sendint bufid = pvm_initsend(int encoding)Use one of the several pack functions to pack int info=pvm_pkint(int *np,int nitem, int stride)To send int info=pvm_send( int tid, int msgtag)int info=pvm_mcast(int *tids, int ntask, int msgtag)

  • The PVM librarypvm_recv waits till a message with a given source-tid and tag arrives (-1 is wildcard) :int bufid=pvm_recv (int tid, int msgtag)pvm_nrecv returns if no appropriate message has arrivedint bufid=pvm_nrecv (int tid, int msgtag)Use one of the several unpack functions to unpack (exactly the way you packed) int info=pvm_upkint(int *np,int nitem, int stride)

  • Message passing : an example

    struct picture{int sizex,sizey;char* name;colourMap* cols;};

  • Message passing : an example

    void pkPicture(picture* p){pvm_pkint(&p->sizex,1,1);pvm_pkint(&p->sizey,1,1);pvm_pkstr(p->name);pkColourMap(p->cols);};

  • Message passing : an examplepicture* upkPicture(){picture* p=new picture;pvm_upkint(&p->sizex,1,1);pvm_upkint(&p->sizey,1,1);p->name=new char[20];pvm_upkstr(p->name);p->cols=upkColourMap();return p;};

  • Message passing : an example//Im Apicture myPic;...pvm_initsend(PvmDataDefault);pkPicture(&myPic);pvm_send(B,PICTAG);

  • Message passing : an example//Im Bpicture* myPic;


  • In C++ ?

    Messages contain data, not codeNo cute way to send and receive objectsProvide constructors that build from receive bufferReceiving end must have a list of possible objects

  • PVM and GDBSpawn tasks with PvmTaskDebugPvmd will call $PVM_ROOT/lib/debugger tasknameMake sure this scripts starts an xterm with a debugger running tasknameGREAT debugging tool !!

  • OverviewThe DreamThe FactsThe ToolsThe Real ThingThe Conclusion

  • Ray-TracingRay-Tracingmaster slaveData Parallel

  • Simulation : the Problem

  • Modeling : exampleHow many queues to achieve average queue length < 4 ?

  • Modeling : viewsModeling viewpoints :event viewprocess viewModel classificationLogic gatesQueueing netsPetri nets.

  • Simulation : Design Cycle

  • Simulation : Time InvestmentModeling & Validation = Human Thinking Simulation = Machine Thinking

  • Simulation : Time Investment (2)Simple Model :Short Simulation TimeLarge Modeling TimeLarge Validation TimeComplex Model :Large Simulation TimeShort Modeling TimeShort Validation Time

  • Parallel SimulatorsTwo Methods :Multiple-Run :same simulation, different parameters/input stimulieasy (stupid but effective)event-parallelism :distribute model over processorshard : fine granular

  • Modeling : causalityGlobal Event Ordering

  • Parallel Simulators : event parallelismIdea : simulate different events in parallelCondition : causal independence !Local Time Global Timelvt1lvt2e1e2e1e2

  • Parallel Simulators : event parallelismVery fine grainStrong synchronization (=limited parallelism)Strongly model dependent performanceHard to implementSoftware TOOL

  • Parallel Simulators : Event ParallelismFine grain specification :

  • Parallel Simulators : Event ParallelismCoarse grain implementation : (top view)

  • Parallel Simulators : Event ParallelismCoarse grain implementation : (side view)




    Parallel Simulator

  • Parallel Simulators : some results

  • OverviewThe DreamThe FactsThe ToolsThe Real ThingThe Conclusion

  • ConclusionNOW + LINUX + PVM = Scalability for free !Drawbacks :Software is hard to implementPerformance is sensitive to problemmachineimplementationSolution : software tools

  • ReferencesSee our web-page at