Ename 1288

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Ename 1288 – a walk through the Saint Saviour abbey Carlotta Capurro Daniel Pletinckx Dries Nollet Visual Dimension bvba Belgium V-MUST is funded by the European Commission under the Community's Seventh Framework Programme, contract no. GA 270404.

Transcript of Ename 1288

Ename 1288 – a walk through the

Saint Saviour abbey

Carlotta Capurro Daniel Pletinckx

Dries Nollet Visual Dimension bvba

Belgium

V-MUST is funded by the European Commission under the Community's Seventh Framework Programme, contract no. GA 270404.

The old museum

Bologna archaeological museum

The old museum

Bologna archaeological museum

3D in Digital and Virtual museums

•  What does 3D offers to museums? –  Digitise existing buildings and objects

–  Digitally restore museum objects –  Recreate and visualise the past

–  Explore virtual spaces

–  See evolution in time until today

•  Monuments & landscapes are essential part of digital and virtual museums •  Provide context of museum objects

•  Provide a visual reference framework for 2 people out of 3

Interaction

•  Interacting with 3D –  Find natural and intuitive ways to interact with 3D

–  Natural Interaction is navigation, object selection and object manipulation through gestures

–  Tangible Interfaces : use (a replica) of the object as interface and story telling device

•  Technology –  NISAR: LEAP Motion sensor + microprojector

–  HoloBox: : LEAP Motion sensor + holographic display

–  Virtex & Virtex Light: 3D smart objects –  Etruscanning: Kinect1, Unity3D

–  AdMotum: Kinect1, OpenSceneGraph

–  TimeGate: Kinect2, Unity3D

NI Spatial Augmented Reality

Egyptian stele (Allard Pierson Museum)

Virtex

Virtex implementation of Augustus di Prima Porta

in Allard Pierson museum, Amsterdam

Virtex

Virtex implementation in Allard Pierson Museum

Virtex Light

Ara Pacis 3D model

Virtex Light technology

Ara Pacis 3D print

Virtex Light technology

Ara Pacis 3D print

Virtex Light technology

Ara Pacis 3D print

Virtex Light technology

Ara Pacis integration in Allard Pierson museum

Natural interaction: Etruscanning

Museo Gregoriano Etrusco, Vatican Museums

Natural interaction: Etruscanning

Regolini-Galassi tomb, excavated in 1836, objects in Vatican Museums

Natural interaction: Etruscanning

Interactive virtual Regolini-Galassi tomb (CNR-ITABC & Visual Dimension)

Natural interaction: Etruscanning

Interactive virtual Regolini-Galassi tomb (CNR-ITABC & Visual Dimension)

Natural interaction: Etruscanning

Interactive virtual Regolini-Galassi tomb (CNR-ITABC & Visual Dimension)

Natural interaction: Etruscanning

Etruscanning setup at the National Museum of Antiquities, Leiden, Netherlands

Natural interaction: Etruscanning

Etruscanning setup at the Allard Pierson Museum, Amsterdam

Natural interaction: Etruscanning

Etruscanning setup at the Vatican Museums, Rome

Natural interaction: Vrouw Maria

Shipwreck Vrouw Maria in Maritime Museum of Finland (2012)

Natural interaction: Imago Bononiae

Imago Bononiae in Digital Heritage 2013 conference

Natural interaction: Keys2Rome

AdMotum setup in Keys2Rome exhibition in the Town Hall, Sarajevo

Ename

Ename Heritage Centre and archaeological site

Natural interaction: TimeGate

•  Gesture grammar •  Optimal set of gestures to be combined

•  Intuitive •  repeatable

•  Gesture editor •  Gesture definition – tolerance – significant parts •  Actions triggered by gestures

•  Design requirements of educational game •  Collaborative nature: person swap

•  Learning by dealing with invisible rules (presence)

•  Multiple stories in one reconstructed scene

Natural interaction: TimeGate

Natural interaction implementation of Ename abbey and village

Natural interaction: TimeGate

Natural interaction – gesture editor

Natural interaction: TimeGate

Gesture editor – selection of significant body parts

Natural interaction: TimeGate

Gesture editor – gesture recording

Natural interaction: TimeGate

Ename abbey in 1288: interactive quest

Natural interaction: TimeGate

Ename abbey in 1288: interactive quest

Natural interaction: TimeGate

Ename abbey in 1288: interactive quest

Natural interaction: TimeGate

Ename abbey in 1288: interactive quest

Natural interaction: TimeGate

Ename crosier – Ename archaeological museums

The educational game

Ename Heritage Centre

The educational game

Ename heritage centre – educational unit

The educational game

Ename heritage centre – view on the archaeological site

The abbey interior in 1288

Educational game – conceptual model – reconstructed interior

The abbey interior in 1288

Educational game – chapter room remains

The abbey interior in 1288

Ename archaeological site – chapter room

The abbey interior in 1288

Ename abbey in 1288 – conceptual model – chapter room

The abbey interior in 1288

Ename abbey in 1288 – real time implementation – chapter room

The abbey interior in 1288

Ename archaeological site – refectory and lavatory

The abbey interior in 1288

Ename abbey in 1288 – conceptual model – refectory

The abbey interior in 1288

Ename abbey in 1288 – conceptual model – refectory

The abbey interior in 1288

Ename abbey in 1288 – real time implementation – refectory

The abbey interior in 1288

Ename abbey in 1288 – conceptual model – scriptorium

The abbey interior in 1288

Ename abbey in 1288 – real time implementation – scriptorium

The abbey interior in 1288

Ename abbey in 1288 – archaeological site– scriptorium

The abbey interior in 1288

Ename abbey in 1288 – conceptual model – scriptorium

The abbey interior in 1288

Ename abbey in 1288 – conceptual model – scriptorium

The abbey interior in 1288

Ename abbey in 1288 – object selection – scriptorium

The abbey interior in 1288

Ename abbey in 1288 – object selection – scriptorium

The abbey interior in 1288

Ename abbey in 1288 – real time implementation – library

The abbey interior in 1290

Ename abbey in 1288 – real time implementation – cloister

The abbey interior in 1290

Ename abbey in 1288 – real time implementation – cloister

The abbey interior in 1290

Ename abbey in 1288 – real time implementation – cloister

The abbey interior in 1290

Ename abbey in 1288 – real time implementation – guest quarter dining room

The abbey interior in 1288

Educational game – shape design – guest quarter table ware

The abbey interior in 1288

Educational game – museum obejcts – guest quarter table ware

The abbey interior in 1288

Educational game – iconography – guest quarter table ware

The abbey interior in 1288

Educational game – recontextualisation – scriptorium and library objects

The abbey interior in 1288

Educational game – recontextualisation – scriptorium and library objects DEMO

The abbey exterior in 1288

Educational game – real time implementation – abbey

The abbey exterior in 1288

Educational game – real time implementation – abbey

The abbey exterior in 1288

Educational game – real time implementation – village

The abbey exterior in 1288

Educational game – real time implementation – village

V-MusT.net Competence Centre

•  V-MusT = Virtual Museum Transnational Network

•  European Network of Excellence on Digital and Virtual Museums (2011 - 2015) (http://www.v-must.net/ )

•  Keys2Rome exhibitions http://keys2rome.eu/ (Amsterdam, Rome, Sarajevo, Alexandria)

•  Continue to provide this knowledge through projects

•  In the domain of digital heritage –  Cooperate with all excellent providers of digital heritage technology

–  Implement available technologies in projects based in quality standards

–  Train cultural heritage people in use of / interface to such technology

–  Develop new projects (including European projects)

Any questions?

[email protected] [email protected]

skype: daniel.pletinckx