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The Legend of Zelda TimelineWritten and compiled by Alex Plant of ZeldaInformer
Based on the articleA Legend and a Timeline
Disclaimer: This is by no means an authoritative document. It has no official connection to Nintendo, includes no
special insider knowledge, and the timeline ideas discussed herein are only fan theory, and may not be accurate.This is simply the work of a longtime fan for his fellow fans, meant to be enjoyed, learned from, discussed and
debated as such. Additionally, I often cite content from Nintendo's various publications and titles. Any suchcontent is property solely of Nintendo and used by me only for educational purposes.
Version History
Ver 3.0 Begun 26 Jun 2010; finished 30 Jul 2010; edited for publication 31 Jul 2010
Ver. 2.0 Begun 17 Jan 2010; unfinished, updated to Ver. 3.0
Ver 1.0 Begun Feb 2007; finished Apr 2009
About Timelines
Timeline theories are the end result of most theorists efforts to piece together the puzzle that is theZelda seriesstoryline. Whatever time and research they put into deciding how elements of the series fit together, whatever
ideas and concepts they come up with and connect, all of them can be put to the ultimate use of determining how
the series fits together as a whole.
Traditionally Hyrulean scholars have examined theLegend of Zelda as a historical narrative. Under this view, the
various stories are themselves solid fact and therefore to piece them together into a single body of works means
that their chronological relationships to one another must be set in equally unmovable stone. Amidst a sea of
evolving and oftentimes conflicting tales, however, grows a deep-seated skepticism that perhaps what these
stories put forth as truth is not in fact the truth at all, but just what they have always advertised themselves to be:
the stuff of legend.
One needs only to look at the magical powers attributed to the titular princess herself. With each new story it
seems her magic has a different origin altogether. The earliest tales gave the credit to the all-powerful Triforce or
the bloodline of the Hylians; more recent stories have cited various spiritual groups such as the Picori or theancient spirits of the Lokomo. Since reason dictates that these stories cannot all be equally true at once, we must
conclude that some of them must result from some craft of fiction. This by itself is not particularly troubling, but
given that this curious case of contradiction is far from an isolated incident, others including the many origins of
the hero's green garb, the numerous alternate versions of popular stories such as the Imprisoning War, and the
ever-changing landscape of Hyrule itself, the possibility that we to take these accounts as truly historical seems to
have all but diminished into obscurity.
If we take the stories as mythological, however, we find that a world of possibilities has opened up for us. The
problems of conflicting legends are not problems at all but rather the natural result of a greater epic narrative
being handed down and continued by future storytellers who may see individual stories differently. This use of
creative license is particularly evident when examining the origin tale Ocarina of Time, which started as aretelling of the Imprisoning War backstory that set the stage forA Link to the Pastbut has since spawnednumerous sequels derived from its additions to the original tale. These sequels, rather than adhering to the
established chronology of the classic tales, offered their own individual resolutions to the Ocarina story.
Of course it is still quite evident that these stories draw heavily from a collective narrative tradition, featuring
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common threads such as Link the hero, the Master Sword, the kingdom of Hyrule, Princess Zelda, and Ganon, as
well as a common mythical history centering on the three goddesses and the Triforce. We can compare this greater
heritage to that of Ancient Greece, where we can see that while each city-state had legends and stories of its ownabout various gods and heroes they all generally accepted the Olympian pantheon. Similarly, the Romans adapted
the collective of Greek myths into a new creation which, while based in a common set of stories, took on a life of
its own.
The Greek stories were not without contradiction, either, often especially in the cases of mythical genealogies.Various stories cite Aphrodite as the mother of Eros; others offer their own possibilities. Some versions of the
Hercules myth say that Hera is his mother; others say he is a bastard child of Zeus. The stories of many of the epic
heroes vary based on the storyteller as well.
But despite the many different and divergent stories, the Greek tales do have a chronology of sorts. They begin of
course with the creation of the world, continue to the feud between Chronos and Zeus, into the age of the
Olympians, and so on. Naturally this is an oversimplification of the story, for there are many other legends that
fall in the interim, but the general picture is clear. In much the same way, even though it does not depict historical
fact, theLegend of Zelda still has its own general chronology.
This model divides the overall mythos into five distinct story arcs (listed here in order of their debut): the Classic
tales, the Ancient tales, the Child and Adult tales, and the Four Sword tales.
The Classic tales are the very first entries in theLegend of Zelda, and provide the building blocks for many of the
stories to come. The Ancient tales arc set out to expand the origin stories set down in the classics but has since
spawned numerous sequels with their own spins on how the history of Hyrule followed from there. The Child and
Adult tales tell the stories of what happened after Link returned to the past as a child and what happened after he
defeated Ganon as an adult at the end ofOcarina of Time, respectively. The Four Sword tales foray into their own
story of the Four Sword, a blade that has the power to split its wielder into four beings.
Even though Ocarina tells the backstory of both the Classic tales and the split stories, no conclusivedetermination has surfaced indicating whether any relationship exists between these stories and the Adult or Child
tales. Like with the Classic tales it has also so far been difficult to determine the relevance of the Four Sword tales
to the other story arcs. Until reasonably demonstrated otherwise this model will consider the Classic and FourSword tales as standalone arcs.
Under the traditional historical model, these arcs often intersect with one another, and stories in newer arcs oftenbutt heads with those maintained by the classic arc, making it hard to decipher the overall timeline. Treating the
various arcs as separate legends reveals the most telling advantage to the mythology model: there is no ambiguity
as to the chronology of the various arcs. Each arc is for the most part self-contained, preventing other arcs from
interfering with their established progression. This is particularly important for the Classic and Four Sword arcs.
The style in which I present my timeline is one that I have coined for the purposes of telling the timeline as
though it were a real mythical narrative. As much of the story summary text as possible is directly cited from the
source, with material filling in the gaps where appropriate. You will probably recognize many quotes from
characters and stories from officially-recognizedZelda legends as you read. At times, several quotes from varying
sources are compiled seamlessly to provide as complete a picture of the information essential to the timeline as
possible.
Though the release order of the stories often differs from their relative timeline placements, I will present the
stories themselves in sequential order in order to most fairly depict their narrative progression. Please read the
introductions to each individual story for detailed information regarding their original release and the
determination of their chronological placements.
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The Ancient Tales
The Ancient tales chronicle the ancient history common to all legends, such as the creation of the Triforce and the
forging of the Master Sword. It is during the Ancient tales era that Ganon makes his debut and becomes the Evil
King. The Ancient tales are characterized by the fact that their stories set the stage for all the other story arcs,
while the other tales usually have a linear impact limited mostly to their direct sequels.
These stories begin with the Creation of the World, where the gods build the world and leave behind the Triforceto govern it. From there, the tale continues to the works of the ancient sages to protect the Triforce from evil ones,
namely the construction of the Temple of Time and the creation of the Master Sword. Then follows the Prolonged
War among greedy people who hope to claim the Triforce, which lasts all the way to the start ofOcarina of Time,when Ganondorf enters the Sacred Realm and claims the Triforce.
Creation Ancient Sages Prolonged Wars Ocarina of Time
The recently-announced Skyward Swordis also set in the ancient era, telling the story of the Master Swords birthin more detail. Aonuma has confirmed that the new title will fall before Ocarina of Time, thus setting it as theoldest full legend in the chronology. Until we can see it for ourselves, however, we know little about where
Skyward Swordfits into the full picture of the ancient myths, which only allows us to place it relative to Ocarina:
Skyward Sword Ocarina of Time
As you can see, currently only two full legends feature as Ancient tales as defined above. The rest are common
legends which we often hear in several of the main entries in the story. The story summaries for such commonlegends will feature several accounts drawn from their various references throughout the entire body of myths,
presented in the order in which the accounts appeared.
When drafting this document, I was somewhat compelled to include The Minish Cap among these stories due tothe many symbolic origin stories it presents. I decided instead to include it alongside the other Four Sword tales
because of its close continuity with those stories. Let it be known, however, that I acknowledge The Minish Capspotential to be one of the Ancient tales.
The Creation of the WorldAlso known as The Genesis Preface1
Placement: At the very beginning of everythingText Source(s): The History of Hyrule (A Link to the Past's instruction manual), Ocarina of Time, Twilight Princess
Despite setting the stage for the series, Hyrules creation myth did not appear in the first twoLegend of Zeldaentries, which gave only sparse information about the history of its world and characters. WhenA Link to the Pastfinally revealed the fantasy lands origins it shunned the heavy Christian influence of the original tales in favor of
an entirely new religion and culture. There were many gods in Hyrule, and the Triforce was now not only a
magical relic, but a holy creation marking the covenant between the creator goddesses and their creation.
Ocarina of Time slightly expanded the myth, identifying the goddesses by name, and Twilight Princess followed
suit by adding that they bestowed power to all who lived in the world they had created. However, the content of
the original story has remained more or less untouched by any of the tales that followed. Perhaps the upcoming
Skyward Sword, set to be the earliest full myth among the Ancient tales, will retell the story more ambitiously.
The Creation in The History of Hyrule
According to the Hylian scrolls, the mythical gods descended from a distant nebula to the world and created order
1 The fictional text from which the story as told inA Link to the Pastwas cited.
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and life. The Goddess of Power dyed the mountains red with fire and created land. The Goddess of Wisdom
created science and wizardry and brought order to nature. And the Goddess of Courage, through the kindness of
her strong heart,2 created life: the animals that crawl on the land and the birds that soar in the sky.
The goddesses breathe order and life into the world
After finishing their work the goddesses left the world, but not before creating a symbol of their strength: a golden
triangle known as the Triforce. They left the Triforce to guide the intelligent life on the world of Hyrule.
The Triforce had the power to bestow three titles which gave the person who received them great powers: TheForger of Strength, The Keeper of Knowledge, and The Juror of Courage. From its hiding place in the so-
called Golden Land where the gods placed it, the Triforce beckoned people from the outside world to seek it in the
hope that someone worthy of these titles would find it.
The Creation in Ocarina of Time
Before time began, before spirits and life existed, three golden goddesses descended upon the chaos that was
Hyrule: Din, the goddess of power; Nayru, the goddess of wisdom; Farore, the goddess of courage. Din, with her
strong flaming arms, cultivated the land and created the red earth. Nayru poured her wisdom onto the earth and
gave the spirit of law to the world. Farore, with her rich soul, produced all life forms who would uphold the law.
The goddesses depart for the heavens
The three great goddesses, their labors completed, departed for the heavens. Sacred golden triangles remained at
the point where the goddesses left the world: the Triforce. Since then, the sacred triangles have become the basis
of our world's providence. And the resting place of the triangles has become the Sacred Realm.
The Creation in Twilight Princess
When all was chaos, the goddesses descended and gave order and life to the world. They granted power equally to
all who dwelt in the light, and then returned to the heavens. The lands where the goddesses descended came to be
known as the Sacred Realm.
2 The English and Japanese texts are synthesized here for accuracy
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The Ancient SagesAlso known as The Construction of the Temple of Time and The Forging of the Master Sword
Placement: Generations before Ocarina of TimeText Source(s): TEMPLE OF TIME: Ocarina of Time; MASTER SWORD: The History of Hyrule,A Link to the Past
After the creation, the next event in the grand history of the Triforce and the Sacred Realm involves the ancientsages, the priestly protectors of Hyrule. The ancient sages chronicle has two major components: the story of the
Temple of Time and the origin of the Master Sword. While these tales first appeared separately, the creation of
both the temple and the sword is credited to the ancient sages, and as such, since these two elements share a
pivotal role in safeguarding the entrance to the Sacred Realm, the both stories appear together here.
Skyward Swordpromises to depict the origin tale of the Master Sword in more detail. Although we know little
about the content ofSkyward Sword, should the information it presents prove to conflict with what I suggest here,I intend to revise my chronology of the Ancient tales to fit.3
The Construction of the Temple of Time
If someone with a righteous heart makes a wish, it will lead Hyrule to a golden age of prosperity. If someone withan evil mind has his wish granted, the world will be consumed by evil. So, the ancient sages built the Temple of
Time to protect the Triforce from evil ones. The entrance was sealed with a stone wall called the Door of Time.
The Door of Time and the Spiritual Stones
The Forging of the Master Sword
The Triforce itself cannot judge between good and evil. That is because only the gods can do that. However, it
could not be assumed that only a good person would get their hands on the Triforce. For that reason, the people of
Hyrule were told by the gods to make a sacred blade which evil ones may never touch that would repulse any evil
that may kidnap the Triforce.4
This mighty weapon became known as the blade of evil's bane or the Master Sword. It was so powerful that only
one who was pure of heart and strong of body could wield it. According to the tales handed down by the Hylians,
only the Hero who has destroyed three great evils and won three crests can wield the sword.
3 Frankly, I consider this possibility to fall somewhere in the realm of very likely.4 A translation of the Japanese text is used here for accuracy
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Skyward SwordRelease date: Early 2011
Platform(s): WiiDirector/Writer: Hidemaro FujibayashiPlacement: Generations before Ocarina of Time
Even though we have known about the impending arrival of the nextZelda epic for quite a while, only recently
have we heard or seen anything about it. We know very little so far, save for that Skyward Swordbegins in acloud-borne realm known as Skyloft, and that the titular Skyward Sword, which later becomes the Master Sword,will lead Link on a quest to the evil-filled lands below the clouds. The mysterious female figure first seen in last
years promotional artwork has been said to be a personality attached to the sword. Aside from these small tidbits,
most of the storys internal workings remain unknown.
Link faces off against a Stalfos
Recently Aonuma confirmed that the game is set before Ocarina of Time, but with this confirmation came adisclaimer:
This title [Skyward Sword] takes place before Ocarina of Time. If I said that a certain title was 'the first
Zelda game', then that means that we cant ever make a title that takes place before that! So for us to add
titles to the series, we have to have a way of putting the titles before or after each other.
Other than its chronological relationship to Ocarina of Time, however, we can still only guess how SkywardSwordwill relate to the other Ancient tales. As stated elsewhere, what we see in the final product may ultimatelyrequire that I change my current chronological setup for the Ancient tales. In any case, expect that this section will
expand as we learn more.
The Prolonged WarsPlacement: Fighting continues until less than a decade before Ocarina of TimeText Source(s): The History of Hyrule, Ocarina of Time,Four Swords Adventures, Twilight Princess, Spirit Tracks
Stories of ancient struggles among the people are among the most common myths in the entire Hyrule
legendarium. We hear several times of a period, not long after the beginning times, when wars break out among
the people. This always marks the beginning of a period of greed and strife, of bloodshed and betrayal, and ofwicked magic and monsters.
The first mention of ancient conflicts appeared in the History of Hyrule backstory toA Link to the Past, andexplained that the legends of the Sacred Realm spurred many to hunt for it in their greed, leading in turn to
violence. Ocarina of Time, too, sets war in the background of the story of the Sacred Realm. More recently,FourSwords Adventures introduced a dark tribe that threatened the land and was sealed away by a dark mirror, and
Twilight Princess expanded this story to connect to the infamous rivalries over the Sacred Realm. Spirit Tracksoffers a similar view of the coming of darkness, but throws the rise of the evil Demon King into the mix.
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When taken together, these stories common threads allow them to be easily reconciled, with each story told and
resolved in its own way. Regardless of this divergence, however, it is clear these stories all fall from the same
narrative tree. The discrepancies are surely due to the storytelling needs of the various myths to which theseparticular accounts belong.
The Prolonged Wars in The History of Hyrule
If it were only a symbol of the gods, the Triforce would be coveted by many. But a verse from the Book of
Mudora (a collection of Hylian legends and lore) made the Triforce even more desirable:
In a realm beyond sight,The sky shines gold, not blue.
There, the Triforce's mightMakes mortal dreams come true.
The Triforce shines from its resting place
Many aggressively searched for the wish-granting Triforce, but no one was sure of its location.5 Some said the
Triforce lay under the desert, others said it was in the cemetery in the shadow of Death Mountain, but no one ever
found it. That yearning for the Triforce soon turned to lust for power, which in turn led to the spilling of blood.
Soon the only motive left among those searching for the Triforce was pure greed.
The Prolonged Wars in Ocarina of Time
In the midst of the violence and bloodshed, a Hylian mother and her newborn baby boy wandered into the
forbidden Kokiri Forest. The mother was critically injured and soon passed away, and the Great Deku Tree,
sensing the boy was a child of destiny, whose fate was intertwined with that of the entire world, took the child in
and raised him as a Kokiri. The boys name was Link.
The Prolonged Wars in Four Swords Adventures
Long ago, a dark tribe invaded Hyrule. They were defeated and imprisoned within the Dark Mirror, which reflects
the darkness in peoples hearts. The tribe's mirror prison was then secreted away and hidden in the forest temple
to sever its connection to this world. That Dark Mirror must never fall into the hands of those with evil hearts.
The Prolonged Wars in Twilight Princess
For ages, the people lived at ease, content in mind and body. But then, word of the Sacred Realm spread
throughout Hyrule, and a great battle ensued.Among those living in the light, interlopers who excelled at magic
appeared. Wielding powerful sorcery, they tried to establish dominion over the Sacred Realm. It was then that the
goddesses ordered the three Light Spirits to intervene.
5 Edited for consistency with the Japanese manual
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A representation of the shadow clan that tried to conquer the Sacred Realm
They sealed away the great magic those individuals had mastered, and the tribe was banished, chased across the
sacred lands of Hyrule and driven into another realm, a world of shadows. The goddesses left behind but a single
link between the worlds of light and shadow: the Mirror of Twilight, which passed to the protectors of Hyrule.
The Prolonged Wars inSpirit Tracks
This is a tale from long ago. Its the tale of the first settlers of this land. In the beginning, the people followed the
spirits of good, and all was peaceful. But that era of peace soon came to an end. The evil Demon King rose to
power, destroying everything in his path. The spirits of good had no choice but to face him in battle. The war thatensued seemed to last an eternity, and much blood was shed. Finally, the spirits subdued the Demon King, though
they could not destroy him. Their powers were greatly depleted.
The Demon King's prison beneath the Tower of Spirits
With their remaining power, they buried the Demon Kings spirit in the ground. They built shackles to imprison
him and a tower that acted as a lock. These shackles cover the land to this day. With their power drained, the
spirits of good returned to the heavens. Suddenly bereft of both demons and spirits, this land was entrusted to us.
The Imprisoning WarAlso known as the Seal War6
Placement: Some years after the Prolonged WarsText Source(s): The History of Hyrule
In the History of Hyrule narrative, the Imprisoning War was at the center of the story, and explained the origins
of the evil Ganon and his dominion, the Dark World. Continuing directly from the Prolonged Wars accounts, it
particularly focused on Ganons theft of the Triforce and his consequential rise to power, and inevitably his
sealing. The Imprisoning War was the first look at many now-staples of the series: Ganons origins as a career
thief, the chief importance of the Master Sword as a tool to battle evil, and of course the sages and the Knights of
Hyrule.
The story ofA Link to the Pastof course picked up right where the Imprisoning War left off, with Agahnim trying
6 Seal War is a literal translation the Japanese name for the Imprisoning War that has gained common usage.
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to break the seal in order to free Ganon. Ocarina of Time later retold the story in more detail, casting Link as thedriving force behind the events and introducing the division of the Triforce among its chosen wielders. After
Ocarina of Time, however, it seemed as though this original story track had all but passed away, as sequels TheWind Wakerand Twilight Princess each developed their own take on the aftermath. To this day, this new direction
for the story has brought about much confusion about the relevance of the Imprisoning War to the series at large.
As already discussed, however, looking at theZelda series as a series of legends allows for some degree of
contradiction and the coexistence of an otherwise inordinate number of alternate storylines. Thus the ImprisoningWar can maintain its original purpose and integrity even while Ocarina retells it and The Wind WakerandTwilight Princess ignore it.
Story Summary
One day, quite by accident, a gate to the Golden Land of the Triforce was opened by a gang of thieves skilled in
the black arts. This land was like no other. In the gathering twilight, the Triforce shone from its resting place high
above the world.
In a long running battle, the leader of the thieves fought his way past his followers in a lust for the Golden Power.
After vanquishing his own followers, the leader stood triumphant over the Triforce and grasped it with his blood-
stained hands. He heard a whispered voice: "If there is anything you desire, then I shall desire it too." And inreply, the roaring laughter of the brigand leader echoed across time and space and even reached the far-off land of
Hyrule. The name of this king of thieves is Ganondorf but he is known by his alias, Ganon. Indeed, Ganon the
Evil King, the one who has threatened Hyrule, was born at this time.7
I do not know what Ganon wished for from the Triforce. However, in time evil power began to flow from the
Golden Land and greedy men were drawn there to become members of Ganon's army. Black clouds permanently
darkened the sky, and many disasters beset Hyrule. The lord of Hyrule sent for the seven sages and the Knights of
Hyrule, and ordered them to seal the entrance to the Golden Land. The sages first had to search for a valiant
person to take up the Master Sword, but as they did so, Ganon's evil army swarmed from the tainted Golden Land
into Hyrule and attacked the castle.8
The Knights of Hyrule battle against the demons
The sages and the Knights of Hyrule combined forces to wage war on this evil horde. The knights took the full
brunt of the fierce attack, and although they fought courageously many a brave soul was lost that day. However,their lives were not lost in vain, for the sages completed the seal nonetheless.
All of Hyrule rejoiced at the victory that upheld peace and order over Ganon's evil and chaos. This war, which had
claimed many lives, became known as the Imprisoning War in stories told in later centuries.
7 Part of the Japanese text omitted from the English translation is included here8 The English and Japanese texts are synthesized here for accuracy
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Ocarina of TimeAlso known as The Imprisoning War
Release date:November 23, 1998Platform(s): Nintendo 64, GameCube, Wii Virtual Console, Nintendo 3DSDirector/Writer: Toru OsawaPlacement: A few years after the final cessation of the Prolonged Wars and the unification of Hyrule; a few generations
beforeA Link to the Past
Ocarina of Time has gained a tremendous amount of well-earned credit as one of the best crafted adventures notjust of theZelda series but ofallvideo games period. The acclaimed entry was also one of the most eagerly-awaited, with several years in development, the second-longest cycle afterSkyward Sword. But beyond its criticaland hype-inducing impact, the story made tons of waves as far as the overarching chronology as well.
Ocarina is a prequel toA Link to the Past, and thus to the entire series at the time. Shigeru Miyamoto commented
on the timeline at the time in an interview9in 1999:
Ocarina of Time A Link to the Past, then comes the original and The Adventure of Linkin turn.
More than that, however, Ocarina is a close retelling of the Imprisoning War narrative. It depicted very directlythe rise of Ganondorf, the birth of the Dark World, and the creation of the sages seal spoken of inA Link to the
Past. The script writer forOcarina, Toru Osawa, as well as the character designer, Satoru Takizawa, explained therelationship in a series of staff interviews:10
Osawa: In this game there are seven sages, but six of those appear in the NES gameAdventure of Linkastown names. We were hinting that the names of the sages in the era of the Imprisoning War spoken of in
the SNESZelda game became town names in The Adventure of Link. The events from that time became
what we have today.
Takizawa: The story in Ocarina of Time isn't actually original, it deals with the sages' Imprisoning Warfrom the Super Nintendo'sA Link to the Past.
Despite all ofOcarinas recent sequels, none of which fully embrace this original plotline, the official word on the
story11 still lays claim to a connection to the Imprisoning War:
There's an expansion to a similar folk tale to be told inA Link to the Pastas a gimmick pleasing to thosewho have enjoyed the series so far.
Ocarinas most significant legacy, however, is as the founder of the split timeline, which has spawned most of the
major stories to appear since its creation.12
Story Summary
Ganondorf, the leader of the Gerudos who hail from the desert far to the west, ceaselessly used his vile, sorcerous
powers in his search for the Sacred Realm. With his followers, he stole from women and children, and even killed
people. In the forest of Kokiri, he placed a death curse upon the guardian spirit of the forest, the Deku Tree; onDeath Mountain, the ancestral home of the Gorons, he sealed off the Dodongos cavern rock quarry, resulting in a
rock famine that threatened the very existence of the mountain people; he poisoned the water spirit Jabu-Jabu,
who resided in Zoras Fountain, the sacred water source guarded by the Zoras.
Two individuals foresaw the coming danger: Princess Zelda of the Hylian royal family, the princess of destiny,
9 Miyamoto;Dengeki64, 199910 Osawa, Takizawa; 199811 Ocarina of Times Japanese Virtual Console game summary; 200712 See The Split Timeline on pages 22-23.
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and the young Link, the boy without a fairy. The Deku Tree, as he neared death, decided that the time had come
for Link to accept his destiny, and so he sent Navi the fairy to summon and guide him. In order to test young
Links courage, the Deku Tree bade Link venture inside his hollow and break Ganondorfs curse. Link did sowithout hesitating, but, of course, his efforts were fruitless; the Deku Trees death was sealed before he even
began. With his last breath, the Deku Tree bestowed upon Link the spiritual stone of the forest and entreated him
to travel to Hyrule Castle to seek an audience with Princess Zelda.
Link and Zelda: The Children of Destiny
Zelda told Link of her dreams, that she had seen him come from the forest and break through the veil of darkness,
bearing hence a green and shining stone, accompanied by a fairy. She also warned Link of Ganondorf and his evilintentions to steal the Triforce of legend, and insisted that Link track down the other spiritual stones so that they
might get to the Triforce first and put an end to his plot. Link set out for Death Mountain and Zoras Domain,
where he assisted the Gorons and the Zoras in quelling the calamities that Ganondorf had wrought in his pursuits
and they bestowed upon him the other two stones.
He then returned to Hyrule Castle to inform Zelda of his success just in time to witness the second half of his
dream come to pass: Ganondorf attacked Hyrule Castle in an attempt to steal the Ocarina of Time, and Zelda was
forced to flee in order to keep the sacred relic from Ganondorfs hands. She passed on the Ocarina to Link as she
made her way from the castle.
Link made his way to the Temple of Time and used the four keys to open the Door of Time. Behind it lay the
Master Sword, the blade of evils bane, resting in the Pedestal of Time. Link withdrew the blade, unlocking thegateway to the sacred lands. But then something no one could have anticipated happened: the Master Sword,
though it accepted Link as its master, the chosen hero, sealed him away in the Sacred Realm.
Though the Door of Time had been opened in the name of peace, Ganondorf used it to enter the forbidden Sacred
Realm. The Triforce, the sacred triangle, is a balance that weighs the three forces: Power, Wisdom, and Courage.
If the heart of one who holds the sacred triangle has all three forces in balance, that one will gain the True Force
to govern all, but if that one's heart is not in balance, the Triforce will separate into three parts. Only one part will
remain for the one who touched the Triforce, the part representing the force that one most believes in. If that one
seeks the True Force, that one must acquire the two lost parts. Those two parts will be held within others chosen
by the gods, who will bear the Triforce marks on the backs of their hands.
When Ganondorf the King of Thieves laid his hands on the Triforce in the Temple of Light, the legend came true.The Triforce separated into three parts, and only the Triforce of Power remained in Ganondorfs hand. The
strength of the Triforce of Power enabled him to become the King of Evil. He went on to invade the Sacred
Realm, and it became a world of evil. But his dark ambitions were not satisfied. To gain complete mastery of the
world, Ganondorf started looking for those chosen by destiny to hold the two other Triforce parts.
His evil power radiated from the temples of Hyrule, and in seven short years, it transformed Hyrule into a world
of monsters. There was a prophecy: When evil rules all, an awakening voice from the Sacred Realm will callthose destined to be sages, who dwell in the five temples. Together with the Hero of Time, the awakened ones will
bind the evil and return the light of peace to the world. Because of the evil power in the temples, however, the
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sages could not hear the awakening call from the Sacred Realm.
It was after these seven years that Link emerged as the Hero of Time, holding the mythical Master Sword. He setout to awaken the sages: one in the deep forest, one on the high mountain, one under the vast lake, one within the
house of the dead, and one inside the goddess of the sand. He used the power of the Master Sword to travel back
and forth through time in order to succeed in his quest, and together the sages seals contained all the evil power
in the void of the realm. Then Link turned his sights to Ganon's Tower for the final battle.
Link faces the King of Evil
Without a strong, righteous mind, Ganondorf could not control the power of the gods, and so he was subdued at
Links hands. The sages, their power now awakened, cast the evil incarnation of darkness into the void of the Evil
Realm. Princess Zelda herself, the leader of the sages, then sealed the gateway, and thus Ganondorf the dark lord
vanished from Hyrule. Zelda then instructed Link to lay the Master Sword to rest and close the Door of Time, and
returned him to his original time.
The Classic Tales
The Classic tales are the original stories that make up the Hyrulean legends. Many of the stories they introduced,
such as the creation myth, the stories of early bloodshed over the Sacred Realm, as well the origins of the Hylians,
the Master Sword, and Ganon, would eventually become the Ancient tales we know today.
A Link to the Pastbegins this chronicle, following from the sealing of Ganon in the Imprisoning War. Next fall the
Oracles stories, which describe Link's adventures in other lands in order to stop the resurrection of Ganon. At theend ofOracles, Link departs again from Hyrule on a seafaring voyage, leading toLink's Awakening, where he
shipwrecks on a mysterious island called Koholint. Next comes The Legend of Zelda, the first-ever entry in themythology, which features another epic struggle against the wicked Ganon, leading finally to The Adventure of
Link, which has Link reunite the Triforce in order to restore his kingdom to its former splendor.
A Link to the PastOraclesLink's Awakening The Legend of ZeldaThe Adventure of Link
Even though they are not the first stories in theLegend of Zelda myth from a fictional chronology perspective, itis crucial to develop a working understanding of the Classic stories because most of the other stories have their
roots in the stories set down in the classics. It is especially important to note a certain quirk of the Classic stories:
namely that they contain very little in the way of an internal plot, instead telling their core stories mostly through
exposition of the scenario and leaving the rest up to interpretation.
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A Link to the PastAlso known as Triforce of the Gods13
Release date: April 13, 1992Platform(s): Super Nintendo Entertainment System, GameBoy Advance, Wii Virtual ConsoleDirector/Writer: Takashi Tezuka/Kensuke TanabePlacement: During the time when Hyrule was one kingdom, generations prior to The Legend of Zelda
There have been many prequels throughout the history of theLegend of Zelda series, but the first of them wasA
Link to the Past. As it chronicled many of the Ancient tales, from the creation all the way to the Imprisoning War,
A Link to the Pastis perhaps the most significant story in terms of its contributions to the general Hyrulean
mythos. The story was also rich with references to the original fantasy world, from Ganons stronghold on Death
Mountain to the maze-like Lost Woods, which retained a sense of familiarity despite a strong degree of novelty.
Aside from close ties to the origin tales, there is little to connectA Link to the Pastchronologically to its
predecessors, save for the descriptive text that adorns the back of the storys official packaging:
This time, the stage is set long before Links adventures, during the era when Hyrule was one kingdom.
It is admittedly somewhat vague whether or not the placement indicator long before Links adventures refers to
this story preceding that ofThe Legend of Zelda, or to the Imprisoning War preceding Links adventure inA Link
to the Past. However, it is clear from more recent and more direct statements thatA Link to the Pastis definitelyset as a prequel to the originals, so perhaps both meanings hold equal weight.
Story Summary
The land of Hyrule healed its wounds and the people lived in peace for a long time. So it is no surprise that no one
was prepared for the new disasters that struck Hyrule. Pestilence and drought, uncontrollable even by magic,
ravaged the land. The king of Hyrule ordered an investigation of the imprisoned Dark World, but the Sages seal
was apparently intact. The people had nothing else to do but pray to the gods.
He offered rewards for anyone who could find the source of these troubles. In answer to these summons a stranger
named Agahnim came and quelled the disasters with a previously unseen form of magic. As a reward, the king
gave him a new position as chief adviser and heir to the Seven Sages. The masses proclaimed him their hero.
Once more, peace appeared to have returned to Hyrule.
Agahnim the evil priest
Left in charge of the country, Agahnim began to govern Hyrule in place of the King and abuse his political power
as he saw fit.14 Of late, rumors have traveled their whispering path with alarming frequency; rumors saying
Agahnim planned to remove the King and take the crown for himself; rumors of strange magical experiments in
the castle tower at night. He cast spells on the soldiers and kidnapped young maidens descended from the Sages in
order to break the seal. This destiny fast approached the final maiden, the princess, Zelda.
13 Triforce of the Gods is the Japanese subtitle for this story.14 Part of the Japanese text omitted from the English translation is included here
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The only weapon potent enough to defeat Agahnim was the legendary Master Sword. Legends say only the Hero
who has won the three Pendants could wield the sword:
The Hero's triumph on Cataclysm's Evewins three symbols of virtue.
The Master Sword he then retrieves,
keeping the Knight's line true.
That hero was supposed to emerge from the bloodline of the Knights of Hyrule who had aided the seven sages
during the battle against evil in which the sages seals were cast. But the Knights had nearly been wiped out in
that battle, and so it was thought that the hero would never rise again. Luckily, Link was the last remaining
member of their bloodline, the one destined to become the legendary hero, and he managed to obtain the three
pendants from the temples in Hyrule and found and withdrew the Master Sword from its resting place in the Lost
Woods.
Link draws the Master Sword
But Link claimed it too late, and by the time he arrived to challenge Agahnim at Hyrule Castle, the priest had
already offered Zelda to the Dark World, thereby breaking the sages seal, and opened a gate to link the worlds.
Link then learned that Ganon, the evil King of Darkness, had rediscovered the sacred land and claimed the
mystical Triforce. Ganon had wished to conquer the world, and so demonic power transformed the sacred land
into the Dark World. After building up his power, Ganon had planned to go on to the light world to completely
fulfill his wish, but he was unable to return from there. Now that the sages seals were broken, however, it was
only a matter of time before evil power covered the land. If Ganon was allowed to return to the world of light,
nothing would be able to stop him. As long as he remained in the enclosed space within the Dark World, however,
Hyrules hopes remained as well.
Using a magical mirror, Link traveled between the worlds of light and darkness and rescued the maidens from evil
monsters in palaces scattered throughout the Dark World. With their power, he was able to penetrate the barriersurrounding Ganons Tower in the Dark World. He ascended the tower, where he again discovered the priest
Agahnim. This time he managed to defeat Agahnim, who finally revealed himself as possessed by Ganon.15
15 According toAncient Stone Tablets, an apocryphalLegend of Zelda story, Agahnim was a priest possessed by Ganon
rather than simply a magical alter-ego as the story originally suggested.
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Link and Ganon face off in the final battle
Ganon fled to the Pyramid of Power, now ready to make his way to the world of light, but Link was hot on his
heels. Armed with the legendary Silver Arrows and the Master Sword, he faced off with the King of Darkness.
With the Silver Arrows, he was able to deal a fatal blow to Ganon and recover the Triforce. Thus the Dark World
vanished, and thus did Link become the new master of the Triforce of legend.
The Oracles SagaAlso known as Fruit of the Mysterious Tree16
Release date: May 14, 2001Platform (s): GameBoy ColorDirector/Writer: Hidemaro FujibayashiPlacement: Some time beforeLink's Awakening
The Oracles saga has been one of the most confusing entries in the entireLegend of Zelda epic so far due to anincredible lack of clarity about the storys relationship to other titles. Originally the saga was set to have three
installments, with the first being an updated retelling ofThe Legend of Zelda, but eventually these plans fell by
the wayside leading to a completely different story arc. Now christened the Triforce trilogy, the stories were
supposed to each deal with one of the forces associated with the Triforce: Power, Wisdom, and Courage. This
idea, too, faded away as the creators found it too complicated to create a trilogy of stories that could be told in any
order.
The result was the Oracles games, a two-in-one adventure that began with independent stories but ultimatelyculminated in a battle to stop the revival of Ganon. Along with it came a slew of references to pastZelda legends.The artwork drew heavy inspiration fromA Link to the PastandLink's Awakening, while there were more than a
handful of character cameos from Ocarina of Time and Majora's Mask, and the mark of the hero evokedmemories ofThe Adventure of Link. These oftentimes conflicting references, coupled with a lack of any real
background to the villains, left Hyrulean scholars confused as to what place the Oracles chronicle had in thetimeline.
Only one word of commentary has survived, and the source is rather dubious:
Back in the early stages of development, yes, we did say toDengeki64 that these games shared the sametimeline withLink to the Past. However in the Oracles endings there's a scene that shows Link setting sail
into the sea and it gives light to a connection toLink's Awakening.
The aforementioned scene certainly evokes memories of the prologue toLinks Awakening, which had previouslyestablished itself as a sequel toA Link to the Past, corroborating the presumed connections to both. However, a
major point of contention raised by many theorists is that when Princess Zelda encounters Link, she introduces
herself by name as though they have never met before. Were Oracles connected toLink to the PastandLinks
Awakeningas described, Link should already know Zelda, since the two fought Ganon together.
16 Fruit of the Mysterious Tree is the Japanese subtitle for this story.
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Looking at this particular case as a mythological hiccup, however, we can see that even though a couple pieces of
the puzzle, cameos, as it were, did not receive the greatest of care and discretion, the overwhelming trend fits
perfectly with the implied intent of the story.
Oracle of Seasons Story Summary
One day in Hyrule, a strange force drew Link deep within Hyrule castle, where he found the Triforce resting,
glittering brilliantly as it awaited him. Link, accept the quest of the Triforce! Suddenly, Link was enveloped in acircle of light, and the next moment, he vanished.
When Link awoke, he found himself in a forest he had never seen. Confused, he looked around blankly at the
unfamiliar surroundings. He heard pleasant music and laughing voices echoing from deep within the woods. Link
followed the inviting voices until he came upon a traveling troupe of actors. He was immediately struck by the
beauty of a young woman who was dancing about in circles. When the girl noticed Link, she smiled brightly, took
him by the hand, and he reluctantly began to dance.
Link meets Din, the Oracle of Seasons
Unfortunately, this blissful moment did not last long. The sky suddenly went dark, and there was a loud crash of
thunder, followed by a resounding, thunderous voice, which declared itself as the voice of Onox, General of
Darkness, and claimed Din as the Oracle of Seasons.
Then a great tornado dropped from the sky and drew near Din, as if to engulf her. Link was blown back by the
tornado as he struggled against its awesome force, and Din was swept away in the wind, and then strange things
began to happen throughout the land. When Onox carried off the Oracle of Seasons from the land of Holodrum,the seasons fell into chaos and the land was deprived of the bountiful gifts of nature. Life was slowly being
drained from the land, and all living things began to wither. And so Onox set in motion his plan to gather the
power from the withering land and create a world of total darkness.
Link claimed a sword and shield and started on a quest to restore Holodrum. He found the mystical Rod of
Seasons and used its power to change the seasons, along with the power of the eight Essences of Nature, to defeat
the evil General Onox and rescue the Oracle of Seasons. Holodrum was saved, and the seasons returned to
normal. But this would not be the end of Links adventures.
Oracle of Ages Story Summary
Link awoke one day to find himself deep in a strange forest. As he started to walk through the woods, he heard
cries for help coming from just up ahead of him. Link hurried toward the voice, only to find a group of monsters
surrounding the woman who was screaming. When the monsters saw Link, they immediately fled.
The woman who had been attacked was none other than Impa, nurse to Hyrule's Princess Zelda. Impa said she had
come to the forest to search for a singer named Nayru, and she requested Links assistance. Despite the strange
look she gave him, Link could not refuse her request.
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As they traveled even deeper into the forest, they found a young woman singing. Invited to sit by the group of
animals that listened to the girl's song, Link joined in the circle and let the beautiful song fill his ears and
penetrate his heart. This was surely Nayru, the singer Impa was searching for.
Nayru, the Oracle of Ages, singing in her grove
Just then, Impa erupted in a cackling laugh and a frightening shadow lifted from her body. The shadow called
itself Veran, Sorceress of Shadows, and began swooping about the forest before flying straight into the body of the
frightened singer. Her face became veiled in shadow, and her bright smile had vanisheda piercing, evil gaze had
replaced it. Veran had taken over Nayrus body, and before vanishing into the ether, she declared that she planned
to thrust the world into an age of darkness.
It was soon revealed that Nayru was actually the Oracle of Ages who controlled time in this land of Labrynna.
When the Oracle was kidnapped, the flow of time in Labrynna was distorted, and strange things began to happen.
Verans plan was to travel to the past and gather power from the sorrows of the people of Labrynna so that she
could create her age of shadows. Link set out to stop her, and, in his trials, he found Nayrus Harp of Ages, used it
to travel back in time and restore Labrynnas past, and with the eight Essences of Time at his command defeatedVeran atop her Black Tower. Labrynna was saved from Verans plan to spread the power of the Dark Realm and
begin a new age of darkness.
But soon thereafter Princess Zelda was kidnapped by the evil Gerudo witches, Twinrova. Twinrova had used
Onox and Veran to light the Flames of Destruction and Sorrow. Now, with Hyrules princess captured, the Flame
of Despair burned, and she would be sacrificed to complete the dark rites of the Gerudo. The Evil King Ganon
would return!
Link defeated Twinrova and halted the completion of the rites that would have revived Ganon. Since they could
not sacrifice Zelda in their final rite, the powers of darkness could only revive a mindless, raging Ganon, whom
Link had defeated with the guidance of the Triforce and become a legendary hero. Now hope and peace could
return to the hearts of the people.
Links AwakeningAlso known as Island of Dreams17
Release date: August 1, 1993
Platform(s): GameBoy, GameBoy ColorDirector/Writer: Takashi Tezuka/Kensuke TanabePlacement: Six years afterA Link to the Past18
Link's Awakeningbroke new ground amongZelda stories since it did not take place in Hyrule, did not featurePrincess Zelda or the Triforce, and yet still found a way to mesh in elements fromA Link to the Past. Like the firstside story,Adventure of Link,Link's Awakeninginvolved Link's adventures following the most recent defeat ofGanon. This time, however, there was a twist, as a tumultuous storm thrust Link into the dream world of Koholint
17 Island of Dreams is the Japanese subtitle for this story.18 Ancient Stone Tablets is set six years afterA Link to the Past.
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Island.
The quirky landscape and inhabitants of Koholint seemed eerily similar to the Hyrule ofA Link to the Past,complete with telling landmarks such as the Rooster's Windmill and Turtle Rock. A number of monsters also
appeared: the Moldorm, Lanmola, and Armos Knights, as well as nightmarish shadows of Agahnim and Ganon.
Besides these homages, however, there was little to indicate the timeline placement ofLink's Awakening. Thestory's release not long after that ofA Link to the Pastseemed fairly telling, but because Koholint Island was only
a dream world, the story was self-contained, having no importance to the main Hyrule tales. Until the statedrelationship to the Oracles,19 the only direct indicator appeared in the apocryphalAncient Stone Tablets.
When approached and spoken to, the enigmatic Cukemen would sometimes say that the Hero cannot leave the
dream. SinceAncient Stone Tablets was set a few years afterA Link to the Past, it was clear the hero was Linkand his dream was the events ofLink's Awakening. This reference is consistent with most of the indicators of
Link's Awakening's placement, but the relevance ofAncient Stone Tablets comes into question since the story didnot receive an international release and has been left out of most official compendiums.
Because of the scarcity of solid and accessible information about its spot in the timeline, the placement ofLink'sAwakeningis still a subject of debate amongst theorists. This theory, however, relies on the weight of the
evidence, all of which points to continuity withA Link to the Pastand the Oracles tales.
Story Summary
But the people of Hyrule were still apprehensive. They feared the dangers that could arise from Ganons ashes.
Ever vigilant, Link left on a journey of enlightenment, in search of wisdom that would help him better be able to
withstand the next threat to his homeland.
After months of difficult but fruitful travel, Link was returning home to Hyrule when a squall suddenly struck his
ship. Link valiantly fought off the waves, but a lightning bolt reduced his ship to splinters. Link drifted with the
wreckage of his ship, and awoke in the care of: Zelda? No, Link discovered, he was on Koholint Island, in the
care of a woman named Marin.
In the distance, on Koholints central mountain, loomed a gigantic egg. Link learned from a mysterious owl that inorder to get off the island he had to recover eight sirens instruments and awaken the Wind Fish sleeping in the
giant egg. The owl also gave him a warning: The isle of Koholint is but an illusion. Human, monster, sea, sky, a
scene on the lid of a sleeper's eye. Awake the dreamer, and Koholint will vanish much like a bubble on a needle.
A tablet describing the true nature of Koholint Island
Link gathered the instruments from all over Koholint and approached the egg, and when he played them before it,it opened to admit him. Inside he challenged DethI, the ruler of a band of demons known as the Nightmares. DethI
took on the forms of many of his most powerful enemies, but Links courage persevered, and he defeated the
fiend.
19 See The Oracles Saga on pages 15-17.
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With DethI gone, the Wind Fish awoke, and it spoke to him: I am the Wind Fish. Long has been my slumber. In
my dreams, an egg appeared and was surrounded by an island, with people, animals, and an entire world! But,verily, it be the nature of dreams to end! When I awaken, Koholint will be gone. Only the memory of this dream
land will exist in the waking world. Someday, thou may recall this island. That memory must be the real dream
world.
The two dreamers awoke, and Link found himself adrift off the coast of Hyrule, the Wind Fish flying overhead.His adventures on Koholint were finally over. A seagull passed by, and he wondered what became of Marin when
the Wind Fishs dream ended.
The Legend of ZeldaAlso known as The Hyrule Fantasy20
Release date: August 1987Platform(s): Nintendo Entertainment System, GameCube, GameBoy Advance, Wii Virtual Console
Director/Writer: Shigeru MiyamotoPlacement: Some generations afterA Link to the Past
The Legend of Zelda was the firstZelda story to emerge. Like many of the other stories of its time, it was verysimple as far as its plot, describing first the mythical Triforce and its respective parts and then immediately
proceeding to its theft by Ganon, the Evil King. It also introduced the infamous Link, that swordsman in greenwho always challenges Ganon whenever he appears, as well as the beautiful Princess Zelda. Though we only have
a very limited picture of Hyrule as conceptualized during the creation ofThe Legend of Zelda, we know that italso featured the recognizable Death Mountain and Lost Woods, which would later become staples for the series.
Story Summary
The world entered an Age of Chaos. Among this chaos, in a tranquil little kingdom in the Hyrule region, thelegend of the Triforcegolden artifacts holding untold mystical powerswas handed down over generations.
One day, a dark army attacked the peaceful kingdom and seized the Triforce of Power. This army was led byGanon, a powerful warlock bent on reigning over a dynasty of fear and darkness. Fearing his nefarious designs on
the throne, Zelda, the princess of Hyrule, split the Triforce of Wisdom into eight fragments and scattered them
throughout the realm to keep them out of Ganons reach. She then commanded her trustworthy nursemaid, Impa,
to flee the castle and seek a champion with the courage to battle Ganon. Ganon, infuriated by the news of Impas
escape, imprisoned the princess, and ordered a horde of henchmen to hunt down the elderly nursemaid.
Link comes to Impa's aid
Desperately running through forests and mountains, Impa fled for her life. Just as her strength began to fail, Impa
found herself surrounded by Ganon's underlings. She was certain all hope was lost, but a young lad appeared and
20 The Hyrule Fantasy is the Japanese subtitle for this story.
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drove off the wicked attackers, saving her from a fate worse than death. The boy explained that his name was
Link, and that he had stumbled across Impa and her attackers as she traveled through the area. Grateful for his
assistance, Impa told young Link the story of Princess Zeldas predicament and Ganons vile grip on the kingdom.
Upon hearing this heart-wrenching tale, Link vowed to save Zelda, but he knew that as long as Ganon held the
Triforce of Power, he was a fearsome foe that could not easily be defeated. In order to vanquish him, Link set out
to travel the land to collect the scattered Triforce fragments.
He set out first to the withered tree on an island in the middle of Hyrule's largest lake, where he found a
boomerang and an ancient bow. Next he wandered the eastern forest, where he earned a magical boomerang. His
journeys took him west to the Moblin woods, where he found a small raft. With his raft in hand, he returned to the
lake and drifted out to another large island, where he found a magical stepladder. Then he headed to the north and
climbed the Lost Hills to another underworld dungeon, where he found the recorder.
Link's journey leads him to every corner of Hyrule
A strange force then called him through the Lost Woods and to Hyrule's graveyard, where he found a magical
sword and wand. An abandoned fairy fountain drained at the sound of his recorder, revealing a seventh
underworld dungeon containing an ever-burning candle. The last underworld labyrinth was in the eastern woods
beneath a tree, and there Link found a key that could open any door as well as a book of spells for his wand.
With the eight shards in hand, he approached Spectacle Rock at the very height of Death Mountain and fusedthem into the Triforce of Wisdom. With the Triforce of Wisdom, he was able to bypass Ganon's barriers and claim
the mighty Silver Arrows, which he used to slay Ganon and become the Hero of Hyrule.
The Adventure of LinkRelease date: December 1, 1988Platform (s): Nintendo Entertainment System, GameCube, GameBoy Advance, Wii Virtual Console
Director/Writer: Tadashi SugiyamaPlacement: A few years afterThe Legend of Zelda
As the first sequel in theLegend of Zelda epic and a side-story detailing Link's adventures after defeating Ganon,
Adventure of Linkgave its audience the first look outside of the fantasy kingdom's borders. Set in the northernterritory of Hyrule, on a large continent bordering the Death Mountain range, this story chronicled Link's
adventures to find the hidden third fragment of the Triforce, the piece of Courage, in order to awaken an ancient
princess from her eternal slumber.
Through the story of the Sleeping Princess, The Adventure of Linkalso had the first-ever ancient backstory seen inthe series and gave the first-ever indication of what has since become one of theLegend of Zelda's most cherished
features: multiple incarnations of Princess Zelda. It also made reference to days of yore, before the Age of Chaosthat left the world divided, when Hyrule was one country. Most of the games to follow take place in that era.
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Story Summary
Though the hero, Link, defeated Ganon and rescued Princess Zelda, Hyrule remained plagued with evil. In thepassing seasons, the powers that Ganon had left behind, as well as his remaining underlings, were causing chaos
and disorder throughout the kingdom. Ganons servants hoped to revive their master by sacrificing Link and
sprinkling his blood on Ganons ashes.
One day, as Link approached his sixteenth birthday, a strange mark shaped like the crest of the kingdom appearedon the back of his hand. The worried Link consulted Impa, Princess Zelda's elderly nursemaid. Shocked and
frightened, Impa took Link to the North Castle to explain the legend behind the mark. Only the descendants of the
Impa family who had served under the king knew how to open the door to the North Castle. On an altar in the
middle of the room lay a beautiful woman, the sleeping Princess Zelda. Impa began to explain the legend of
Zelda: Long ago, when Hyrule was one kingdom, a great ruler maintained peace in Hyrule using the Triforce.
After the king died, the prince of the kingdom should have become king and inherited everything, but he could
only inherit the Triforce in part. The prince searched everywhere for the missing parts, but could not find them.
Impa shows Link the Sleeping Princess
A wizard close to the king said that, before he died, the king had said something about the Triforce to the
younger sister of the prince, Princess Zelda. The prince immediately questioned the princess, but she revealed
nothing. The wizard threatened to cast the princess into eternal sleep if she did not talk, but, still, Princess Zelda
said nothing. The wizard, fighting off the startled prince, cast his spell. The princess fell on that spot, entering a
deep sleep, and at the same moment the wizard collapsed, too.
In his grief, the prince placed the princess in the North Castle. The prince hoped that someday Zelda would
awaken from her slumber. So that this tragedy would never be forgotten, he ordered every female child born into
the royal household be given the name Zelda.
From the stand next to the sleeping princess, Impa gave Link six crystals and a scroll with the same crest as the
one on his hand. She explained that the items had been given to her ancestors by the King and handed down for
generations in their family for when a time of need would come. The scroll, which contained the key to uniting
the Triforce, was written in an ancient script that only those with the crest would be able to read.
Link examines the King's scroll
Link glanced at the scroll doubtfully, but found that he understood the words as clearly as if they were being
spoken to him. The scroll revealed that the key to unlocking the Triforces power was uniting all three: Power,
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Wisdom, and Courage. The king had left Power and Wisdom in the kingdom, but had hidden Courage, because
only an individual with a strong character and special inborn qualities could use it without disastrous results.
Because the king had not found such a person during his reign, he cast a spell on Hyrule so that the crest wouldappear on the chosen one. But, if it were used beforehand, the Triforce would produce many evils.
The scroll went on to reveal that the Triforce of Courage was in the Great Palace in the Valley of Death on thelargest island in Hyrule. To enter the Great Palace, however, Link would fight have to fight the guardians
protecting each of the six temples in Hyrule, place the crystals in crystal statues, and undo the binding forceprotecting the Valley of Death.
Surely with the Triforce of Courage Link could awaken Princess Zelda from her eternal slumber. With a magical
sword in his left hand and a magical shield in his right, he set off alone on his travels. At that very moment,
Ganons underlings were calling up new allies from the realm of evil and working devilishly towards the revival
of their leader. With the help of Power and Wisdom, and with his magical sword, Link set out to journey across
the land.
After wandering the harsh deserts, thick bogs, and rough mountains of the west continent and unlocking the three
seals there, he found a ferry that took him to the east. There he traversed a deep maze, found a way to walk across
the sea, and awoke a fierce demon in order to release the remaining seals. With the seals broken, he walked
through the treacherous Valley of Death and into the Great Temple, where he fought his own shadow.
Link battles Shadow Link
After a battle that shook the world, the Triforce of Courage came into his possession. With the full Triforce at his
disposal, Link awakened the Sleeping Princess and brought an end to the Age of Chaos, and the kingdom of
Hyrule was restored to its original glory.
The Split Timeline
Previously a subject under intense debate, now commonly accepted as the authors authoritative word, the split
timeline is the fruit of time travel in Ocarina of Times ending. At the end of that story, Princess Zelda sends Linkback in time to make up for the loss of his childhood years in the fight against Ganon. This resulted in two
endings: one where Ganon is defeated by the Hero of Time, and one where Link laid the Master Sword to restand closed the Door of Time as instructed by Zelda. This caused the road between times to disappear, therebyseparating the two histories into separate timelines.
The idea of different storylines following the two endings was first posed by Shigeru Miyamoto and Eiji Aonuma
during an interview in the spring of 2002,21 just following the release ofThe Wind Wakerin Japan:
Question: Where does The Wind Wakerfit into the overallZelda series timeline?
21 Aonuma, Miyamoto; GamePro, March 2002
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Aonuma: You can think of this game as taking place over a hundred years afterOcarina of Time. You cantell this from the opening story, and there are references to things from Ocarina located throughout the
game as well.
Miyamoto: Well, wait, which point does the hundred years start from?
Aonuma: From the end.
Miyamoto: No, I mean, as a child or as an...
Aonuma: Oh, right, let me elaborate on that. Ocarina of Time basically has two endings of sorts; one hasLink as a child and the other has him as an adult. This game, The Wind Waker, takes place a hundred
years after the adult Link defeats Ganon at the end ofOcarina.
Miyamoto: This is pretty confusing for us, too. (laughs) So be careful.
Some fans may notice that, in this transcript, Aonuma and Miyamoto never expressly confirm that the twoendings lead into different histories. There was even a story released by this time that followed the Child ending
and took place while Link was still a child, Majora's Mask, and its events are referenced in The Wind Waker. So
the idea of two endings could perhaps have meant that there are two points in history that can be considered theending ofOcarina of Time, with any number of sequels stemming from each. This quote by itself, whilecertainly intended to express the idea of two parallel histories, did not fully convey that idea.
Four years later, Twilight Princess appeared and Aonuma yet again made mention of the different endings ofOcarina of Time. Previously, we had heard that Twilight Princess was to fall in between Ocarina and Wind Waker,
but the tides of its development had shifted. Instead, the new story was to fall after the Child ending, and would
follow a different course of history that stemmed from Link's return to the past. He described the scenario in some
detail:22
Question: When does Twilight Princess take place?
Aonuma: In the world ofOcarina of Time, a hundred and something years later.
Question: And The Wind Waker?
Aonuma:The Wind Wakeris parallel. In Ocarina of Time, Link flew seven years in time, he beat Ganon
and went back to being a kid, remember? Twilight Princess takes place in the world ofOcarina of Time, ahundred and something years after the peace returned to kid Links time. In the last scene of Ocarina of
Time, kids Link and Zelda have a little talk, and as a consequence of that talk, their relationship with
Ganon takes a whole new direction. In the middle of this game, there's a scene showing Ganon's
execution. It was decided that Ganon be executed because he'd do something outrageous if they left him
be. That scene takes place several years afterOcarina of Time.
Among theorists, these two alternate histories became known as the Child Timeline and the Adult Timeline,or in this case the Child tales and Adult tales. These twin story arcs make up the bulk of the major legends
released since Ocarina of Time.
22 Aonuma;Nindori, January 2007
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The Child Tales
The Child tales explain what took place after Link returned to the past at the end ofOcarina of Time. Hisconversation with Princess Zelda changes the course of history, and with peace ensured for Hyrule's future, Link
sets out on a journey to find a lost friend, dragging him into the bizarre world of Termina and the events of
Majora's Mask. Meanwhile, Ganondorf is apprehended and banished to the Twilight Realm by the sages, leadingto the events ofTwilight Princess about a hundred years later.
Ocarina of TimeMajora's Mask Twilight Princess
So far the Child story has built heavily off of the elements set down in Ocarina of Time, with one side-story
following Link's adventures as a child and Twilight Princess exploring the Ancient tales in more depth whilesimultaneously setting down the alternate course of Ganondorf's history in the new timeline. It remains to be seen
whether the Child timeline will forge beyond these few first steps as its parallel stories in the Adult history have
done. Nevertheless, just as light and shadow are two equally-important sides of the same coin, so too are the Child
and Adult stories alternate sides of the same timeline.
Majoras Mask
Release date: October 26, 2000Platform(s):Nintendo 64, GameCube, Wii Virtual Console
Director/Writer: Eiji Aonuma/Mitsuhiro TakanoPlacement: A few months after the Child ending ofOcarina of Time
AfterOcarina of Time's unparalleled success among its audience, rumors of a possiblegaiden, or side-story,began to flow. This new story would follow Link out of Hyrule on yet another trip through time, and have him
transform into various figures using magical masks. Thus, Majora's Maskbecame the first (of many) sequels to
Ocarina of Time.
The story was a sandbox, and how Link would interact with the denizens of the wonderland-world of Termina
was left largely up to the audience to decide. Would Link work to heal all the sorrows plaguing the land, or would
he focus only on defeating the Skull Kid and recovering the stolen Majora's Mask?
Delving into all of the sideplots introduced by the Bomber's Notebook, while it would certainly prove interesting,
is not necessary to convey the core story of Termina and its place in the timeline, so this section focuses mainly on
the story of the imp and the four giants, and Link's quest to set their troubles to rights.
Story Summary
This tale is from long ago when all the people weren't separated into four worlds like they are now. In those timesall the people lived together, and the four giants lived among them. On the day of the festival that celebrates the
harvest, the giants spoke to the people:
"We have chosen to guard the people while we sleep... 100 steps north, 100 steps south, 100 steps east, 100 stepswest. If you have need, call us in a loud voice by declaring something such as 'the mountain blizzard has trapped
us' or 'the ocean is about to swallow us.' Your cries shall carry to us."
Now there was one who was shocked and saddened by all this: a little imp. The imp was a friend of the giants
since before they had created the four worlds. "Why must you leave? Why do you not stay?" The childhood friend
felt neglected, so he spread his anger across the four worlds. Repeatedly, he wronged all people.
Overwhelmed with misfortune, the people sang the song of prayer to the giants who lived in each of the four
compass directions. The giants heard their cry and responded with a roar. "Oh, imp. Oh, imp. We are the
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protectors of the people. You have caused the people pain. Oh, imp, leave these four worlds! Otherwise, we shall
tear you apart!"
The giants depart to the four lands
The imp was frightened and saddened. He had lost his old friends. The imp returned to the heavens, and harmony
was restored to the four worlds. And the people rejoiced and they worshiped the giants of the four worlds like
gods.
Each year, the season of harmony begins when the sun and moon are in alignment. Paying homage to the way that
nature and time both tirelessly progress, the Carnival of Time is when the peoples of the four worlds celebrate that
harmony and request fruitfulness for the year. For ages, people have worn masks resembling the giants who are
the gods of the four worlds. Now, it has become a custom for each person to bring a handmade mask to the
Carnival of Time.
It is said that if a couple united on the day of the festival and dedicated a mask as a sign of their union, it would
bring luck. The centerpiece of the carnival is the clock tower, and on the eve of all the festivities, the doors to its
roof are opened. From atop the clock tower roof, a ceremony to call the gods is held and an ancient song is sung.All of these festivities for the Carnival of Time are held so that the people may ask the gods for a rich harvest in
the year to come.
In the land of Hyrule, there echoes a legend held dearly by the royal family that tells of a boy who, after battlingevil and saving Hyrule, crept away from that land that had made him a legend. Done with the battles he once
waged across time, he embarked on a secret and personal journey in search of a beloved and invaluable friend
with whom he parted ways when he finally fulfilled his heroic destiny and took his place among legends.
Princess Zelda, with whom he had become close friends, gave him the Ocarina of Time with a promise that, if he
used it in time of need, the Goddess of Time would come to his aid. She also told him that she knew, deep in her
heart, that no matter where his journey led him, their paths would someday cross again.
While in the midst of his new journey, an imp wearing a mystical mask appeared by chance before Link. Hidden
within that mask was a mysterious power that not even he understood. The imp took Epona, the faithful young
horse that had journeyed with Link throughout his adventures, and placed a curse on Link that transformed him
into a Deku Scrub. As he gave chase, a young fairy named Tatl, one of the imp's friends, joined him.
Link's pursuit of the imp led him into the mysterious world of Termina, a kind of parallel world that was similar toand yet different from the land of Hyrule, where he heard a frightful rumor that in just three days, the moon would
fall from the heavens onto that land.
Clock Town rested at the heart of the world, and Link learned that heading any direction from there would take
him to the mysterious regions beyond. The centerpiece of Clock Town, the clock tower, was the symbol of the
town and the center of activity, as the townsfolk were busy with preparations for the annual carnival, despite the
ominous rumors. The people Link met there looked vaguely familiar at first glance.
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Link arrives in Clock Town in the center of Termina
First he met the Happy Mask Salesman, who begged that Link recover a precious mask that the imp had stolen
from him. The mask was called Majora's Mask. It was an accursed item from legend that was said to have beenused by an ancient tribe in its hexing rituals. An evil and wicked power was bestowed on the one who wore the
mask. According to legend, the troubles caused by Majora's Mask were so great that the ancient ones, fearing such
catastrophe, sealed the mask in shadow forever, preventing its misuse. The tribe from the legend had vanished, so
no one knew the nature of the mask's power. Link had to retrieve the mask before something horrible happened. Inreturn for his help, the Mask Salesman offered to restore Link to his original form.
With only three days until the moon fell, Link first set out to recover his Ocarina, stolen by the imp, and once it
was back in his possession gratefully took advantage of the divine protection of the Goddess of Time,
manipulating the flows of time in order to stop the moon from destroying Termina. As promised, the Mask
Salesman returned Link to his human form, teaching him a song that could heal sorrowed souls. From there, Link
resolved to travel to the four lands, the Southern Swamp, Northern Mountain, Western Ocean, and Eastern
Canyon, in order to unite the four giants who rested there.
From Tael, Tatl's younger brother, Link learned that the imp had already set disaster upon the four lands: poisonedwaters flowed from Woodfall, the Gorons on Snowhead were in the grips of an unusually fierce cold snap while
the Zora tribe also suffered from severe environmental changes, and the Ikana Kingdom had fallen victim to aterrible curse that annihilated its people. After defeating four demons and awakening the giants, Link played the
song to summon the gods to the Clock Tower to confront the imp and the power of Majora's Mask, obliteratingthat accursed moon and saving Termina from ruin.
Twilight PrincessRelease date:November 19, 2006Platform(s): Wii, GameCubeDirector/Writer: Eiji Aonuma/Aya Kyogoku
Placement: A hundred years afterOcarina of Time's Child ending
As one of the most anticipatedZelda stories of all time and a spiritual successor to Ocarina of Time, TwilightPrincess had large shoes to fill when it arrived on the scene. With a controversial setting and scenario to match
that of its predecessor, it did all this and more. Though Aonumas conversation about Twilight Princess hasalready been discussed in some detail,23the story summary in this section will expand on that scenario using as
much text cited directly from the source as possible.
Bear in mind that Twilight Princess is primarily Midna's story, and focuses on her road to redemption from thecurse placed upon her by Zant. As such, Midna plays a much larger role in the core story than previously-
mentioned partners such as Navi, Tatl, and even Zelda.
23 See The Split Timeline on pages 22-23.
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Story Summary
When Link returned to the past, he traveled to Hyrule Castle and warned Princess Zelda of what he feared would
come to pass. With the knowledge of Ganondorfs invasion of the Sacred Realm exposed before he can attack
Hyrule, he was subdued and brought to justice in an attempt to put an end to his evil magic.
But Ganondorfs abiding lust for power turned to purest malice and, realizing they were no match forGanondorfs power of the gods, the sages were forced to seal him away in the Twilight Realm using the Mirror of
Twilight. Little did they know that, in the Twilight Realm, the greedy Zant sought out power such as that which
Ganondorf possessed.
After being denied the kingship of the Twili, Zant, in a thrall of hatred, encountered Ganondorf, who appeared to
him as a god, Ganon, who bore power with which Zant could become a king. As long as Zant obeyed him, Ganon
promised to revive Zant without cause. And so Ganons evil power was passed on to Zant.
Ganondorf pierced by the sages' sword
The Mirror of Twilight was fragmented by this mighty magic. Only the true leader of the Twili can utterly destroy
the Mirror of Twilight, so Zant could merely break it into pieces. Once broken by magic, the Mirror of Twilight
became fragments, which lay hidden across the land of Hyrule. Zant, now a king of darkness, transformed the
blessed kingdom of Hyrule into a world of shadows, ruled by creatures who shun the light. Zants goal was thathis tribe might take back the world of light when light and darkness met at last and darkness blotted out the light.
The Light Spirits in Hyrule had had their light stolen by fell beasts, and the entire kingdom was reduced to a
netherworld ruled by the cursed powers of darkness.
Twilight covered Hyrule like a shroud, and without light, the people became as spirits. Within the twilight, they
lived on, unaware that they had passed into spirit forms. All the people knew was fear, fear of a nameless evil. The
blight would not stop with Hyrule. Before long, the entire world of light would fall into the hands of the king who
ruled the Twilight. To save the land from the king of Twilight, the lost light had to be recovered. The three light
spirits who had lost their light needed to be revived. There was but one who could revive them and redeem the
land: the hero chosen by the goddesses.
Those transformed by twilight usually cannot recover their original forms, but a young man named Linktransformed into a blue-eyed beast. It was a sign that the powers of the chosen one, the powers of the ancient hero
chosen by the gods, rested within him, and that they were awakening. Link had need of the forbidden power thatthe spirits of light locked away: the Fused Shadow. Because of its nature, it was a power that should never be
touched by any who dwell in the light. But the world wept beneath a mantle of shadows, and so there was no
choice; he had to match the power of the king of shadows.
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Link and Midna battle shadow beasts in the Twilight
With the help of an imp named Midna, he restored light to the three Light Spirits and gathered the Fused
Shadows. Even with the power of the Fused Shadow behind them, however, Link and Midna were no match forZant. The evil power granted Zant by his god was too powerful to overcome. In a show of his might, Zant
mortally wounded Midna. In his wolf form, Link bore Midna to Hyrule Castle to seek the aid of Princess Zelda,
who bestowed her power upon Midna in order to save her from death. Before she passed her power to Midna,
however, Zelda bade Link collect the Master Sword, the blade of evils bane, the only sword that could cleave the
evil power that threatened the land and shrouded Link in darkness.
After he drew the Master Sword from the pedestal in the Temple of Time, as the hero of old once had, Midna
asked him to help her find the Mirror of Twilight. Midna was a descendant of the Twili, the tribe that was
banished to the Twilight Realm. The Mirror of Twilight served as the link between the worlds of light and shadow
that might help her to save her people from Zant. Together they traveled to the Arbiters Grounds in the ancient
desert, where they discovered only a single shard of the Mirror. The sages told them of what transpired at that
place during the execution of Ganondorf and charged Link with recovering the shards of the Mirror before their
dangerous power wrecked havoc on the land.
Link and Midna gathered the shards of the Mirror of Twilight and returned them to Arbiters Grounds,
reassembling the ancient relic. The sages revealed Midnas true identity as the princess of the Twilight Realm,
transformed into an imp by Zants evil magic, and apologized for unleashing Ganondorf on her world. Midna then
confessed to Link that she had intended to use him to help her save the Twilight Realm alone, but that over timeshe had decided that the world of light deserved to be saved, too.
She and Link entered the Twilight and confronted Zant, breaking the curses on all the Twili in the process. After